﻿using LightCAD.Core;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LightCAD.Runtime
{
   
    public class ModelEditorRT
    {
        internal ModelEditorRT(IDrawingEditor editor) {
            Editor = editor;
        }
        public IDrawingEditor Editor { get; internal set; }
        public PointerStatus Pointer { get; set; }
        public DrawingInputManager Inputer { get; internal set; }
    }
}
